The Inverted Tower

A Shaft of Light in the Dark
Spring 1223 Cumbria


Brother Kel, using his shapeshifting ability, explores deep inside the Inverted Tower into the bowels of its catacombs. Illuminated by a single shaft of light, he discovers the dusty skeletal remains of one of the covenants former inhabitants. He catches sight of something shining beneath the dust but as he reaches for it— the remains reform into a beautiful maiden in a radiant burst of light. The glowing maiden is confused and knows only her name, Sophia. Brother Kel offers her his robe and the two set out to find a way out of the catacombs as Kel has no way of returning her through the opening he came through (in his hare form).

Soon they come upon the catacombs other inhabitants, viscious black furred rat-like creatures weilding crued weapons fashioned from bone. Sophia's powers become evident as she burns many of them to cinders with her magic light. Brother Kel slays others using his antlers in his hart form. But the creatures are both numerous and relentless and both suffer several wounds, and to make matters worse the caverns themselves are unstable and falling rubble takes an even greater toll on them. 

The two only narrowly escape into the woods surrounding the covenant, and the rat-things do not follow them into the light.

Hunter & Quarry
Late Spring 1223 Cumbria

Tomas is meditating in the woods one early morning when a maiden bursts into the clearing, she runs past him quickly and back into the forest. The sounds following her indicate she is being pursued by both hounds and men. He races to catch up to her and finds that she's fallen and injured her leg, hearing the hunters near at hand he scoops her up and carries her into the nearby castle ruins hoping to evade them. Unfortunately, the hounds lead them unerringly to their hiding place and a cat and mouse game begins through the crumbling ruins. 

The two had nearly escaped through the rear of the ruin when they were set upon by Sir Gilbert, one of his hounds and two of his men-at-arms. A fierce battle broke out and the young maiden revealed that she had a small dragons like creature with her that badly burned both Sir Gilbert and one of his men. Using his mastery of corpus, Tomas was able to dispatch the hound and badly wound the other man, although he took a viscious bite before the beast died. Sir Gilbert retreated and they were able to flee into the surrounding forest.

The young maiden introduced herself as Aleesia of Anglia, she'd been branded a witch abd was being hunted by the Bishop of Anglia. The others were able to convince her to stay with them at the ruined monastery, and offered to help protect her should Sir Gilbert return.


Shadow Wolf
Early Summer 1223 Cumbria

The four shield grogs have been trapping for furs in the surrounding forest to earn some additional coin and they return one evening with an exceptional pelt of pitch black fur. Aleesia's senses that it contains magic and Sophia confirms this fact, although the grogs are unable to elaborate beyond finding it still alive in the spiked pit they'd dug, and dying as the light struck it.

On that same evening a massive wolf, seemingly made of shadow attacks the covenenant. The grogs manage to hold it at bay even as it splits into multiple copies of itself and attacking as an entire pack of wolves. Tomas, along with Aleesia's dragon, manage to drive it off but not before it inflicts a grievous injury on Brother Kel. Sophia's keen medical skills are put to use but Brother Kell will see no further action for sometime.

The next day they set off to find the wolf with the help of the grogs and Sophia's mastery of herbam allows the group to find its lair. Just before the wolf attacks, Sophia finds two pups in the lair, hungry and not yet weened. The grogs had unfortunately slain the mother, and the father was unabvle to feed them. While the massive shadow wolf looked on warily— Sophia and Tomas used a combination of creo, animal, and vim to create milk the pups could drink. The shadow wolf begrudgingly gave over the pups to the magi's care and the they returned to the ruined monastery with two new pets.

The shadow wolf still visits some nights and the magi bring the pups out to visit with their father…

Council & Charter
Late Summer 1223 Cumbria

Tomas began using his mastery of mentem to help Sophia recall some of her lost memories, and in one such session they uncovered the location of a vault in the old covenants council chamber. More importantly, in the vision they saw that Sophia had indeed been a memeber of the lost covenant and it could be proven by recovering the covenant's charter. With such evidence, they would be able to keep other covenants from laying claim to the ruins as one wizard still remained at the Inverted Tower.

Mustering their full resources, save for Brother Kel who was still heavily wounded, they descended with their four shield grogs into the depths of the old covenant. Making their way into the crumbling council chamber, Sophia and Tomas began using spontaneous perdo terram effects to dissolve a small section of the wall hiding the vault. Unfortunately, the light and noise drew more of the black ferrel rat creatures up from the caverns below and a large melee broke out. This time however, the grogs proved valiant and drove them off without any injuries. 

Before they could leave however, an apparition appeared of one of the covenants lost magi, and she summoned back to a semblance of life several of the skeletons lying scattered about the chamber. The grogs once again drove our enemies back while Sophia was able to use her magical light to banish the apparition back to the shadows. With an ancient silver coffer in hand, containing several papers once belonging to the covenant, the group was able to ascend by magic back to the forest and make their way back to the monastery with no serious harm to any of the party.


Autumn Journey
Mid-Autumn 1223 Cumbria to Northumbria

The group decide that rather than head southwest to Ungulus, from wince Tomas and Brother Kel had came, they would instead proceed northeast to Voluntus— much of this decision based upon a combination of the political landscape and Brother Kels vision of a broken black crown, the sigil of Voluntus…

Aleesia elects to stay behind and aid the still wounded Brother Kel while the two magi set forth with their four shield grogs. They make their way to the great city of Carlisle where Sophia proves that charm and good looks can overcome even the 'magical air'. Well provisioned for their journey they head east along Hadrian's Wall toward Voluntus. 

Three days into their journey they realize they are being shadowed from the Scottish side by possible reavers. That evening their worries prove true and they are ambushed by a dozen men while they slept. Ilwar, the grog sergeant hears their approach and rouses the party. Sophia cuts parlay short and badly burns the reaver leader with her light as Tomas steps forward to do him grievous harm with his corpus magic. The bandits unleash a barrage of arrows but no one suffers more than a minor injury, as combat ensues the reavers quickly lose their stomach for the flight and flee. Sophia makes the decision to save the bandit leaders life, and despite some grumbling from the grogs they assemble a litter and the group bears his wounded body with them as they finish their journey.

Arriving at Voluntus, they are at first greeted kindly, but with caution until Sophia recognizes thier aged leader as the little girl she saved when the Inverted Tower fell more than a century ago. Julia of Jerbiton has now become a powerful magus and is the leader of Voluntus. She invites them to stay with affection and hosts a banquet in their (and especially Sophia's) honor. The feast turns out to be a rousing good time for everyone as the magi take turns finding creative ways to blast apples out of the air ending in an uproarious laugh when Desiderius the necromancer reanimates the turkey on the table.

Lady Julia promises aid in Sophia's quest to bring the Inverted Tower out of the ashes and to show their gratitude, she and Tomas offer to look into why their merchant has disappeared in Scotland.


A Den of Wolves
Mid-Autumn 1223 S. Scotland

Sophia and Tomas travel north in search of Voluntus' missing merchant. The magi of Voluntus have been forbidden by tribunal to move north of Hadrian's Wall due to their ongoing fued with Horsingas. Accompnying them are to skilled grogs called Hawk and Crow who have magical cloaks allowing them to assume the form of their name sakes. Along with their driver, Edmund, they arrive at the village of Shill which is being terrorized by a group of bandits who have taken up residence there. Edmund has a cousin nearby and the group settle in with him as they begin to investigate.

They quickly discover that the merchant, called Joseph, is being held at the local inn and has been tortured into revealing all he knows of Voluntus. Using a ruse of selling ale to the inn they sneak in and rescue their man and return to Edmund's cousins hovel on the outskirts of town. It doesn't take the bandits very long to figure out what happened to their hostage and descend in-mass upon the characters. While Hawk has been sent to inform Voluntus— Sophia, Tomas, and Crow set an ambush that descimates the ranks of the bandits. Their leader however, proves to be a werewolf, but even his savage fury is no match for Sophia's Searing Light. He flees into the forest with Sophia giving chase while the others mop up what's left of his followers.

Sophia, Tomas, and Crow mange to track the beast to its lair, although it has summoned a trio of normal wolves to protect it. The group quickly dispatches the wolves, but the werewolf escapes once more after dealing heavy wounds to Tomas. The group returns to Fynn's hovel where Edmund and Joseph are waiting. Shortly after their arrival, Julia arrives via a Seven League Stride spell- breaking the prohibition against her and her fellow magi travelling north of Hadrian's wall. She remains and sees the group safely back to Voluntus.

Winter Retreat
Winter 1223 Northumbria

The party decides to take Voluntus up on its offer to allow them to spend their winter in study with the magi there. Sophia spends the season studying with Lady Julia where she improves her corpus score and learns a spell to heal heavy wounds. Tomas studied with Corvus and improved his imagonem and learned Wizard's Sidestep and Disguise of the Transformed Image. Aleesia and Brother Kel also spent time training.

Voluntus offers to send 12 Scottish Gallowglass mercenaries along with two of their captains, Hawk and Crow to help clear the dangers from the Inverted Tower, as well as ample supplies and a full rook of corpus vis. The magi thankfully agree.


Into the Dark- Chapter One
Early Spring 1224 Cumbria

With men and supplies from Voluntus, the group returns to the Inverted Tower once more. After settling into the nearby ruined monastery, a large group sets out to clear the first level of the Tower. Things go well at first as the group vanquishes a large bear that had wandered into the first level and then defeated a revenant guarding the ancient entry hall. They later discover the remains of two children's skeletons in a store room beyond the hall, who had apparently taken refuge when the covenant fell, but were unable to make their escape. The last door of the level leads into the mage quarters of Amelia, the former seneschal of the Tower. 

Things prove far more dangerous when a lightning bolt erupts from the door and inflicts a crippling wound upon one of the Gallowglass mercenaries. Inside they find Amelia's quarters in the same state of decay as the rest of the covenant. In her lab they are attacked by three skeletons whose bones had been wrapped in iron bands making them very difficult to destroy, although the party does eventually succeed in doing so. 

They return to the monastery victorious, and Brother Kel prosides over a ceremony burying the two children in the monasteries graveyard and freeing the spirit of the revenant they fought earlier. Their jubilence is short lived however, when the Gallowglass who was severly wounded earlier finally succumbs to his injuries two days later, becoming the first fatality in the efforts to reclaim the Inverted Tower.


Into the Dark- Chapter Two
Mid-Spring 1224 Cumbria

After taking several weeks to recover from their last venture, the troupe once again returns to the Inverted Tower in hopes of clearing the second level. Hawk remains behind due to her injuries and Argyle offers to take her place as Sophia's shield-grog.

They first begin by exploring the dormatories of the former coven-folk where they encounter another of the old covenants ghosts. Sophia recognizes her as Ferdina, the former autocrat of the Inverted Tower. She first asks if the lady (Sophia) requires anything, but soon becomes distraught when she seems to briefly comprehend the state of the covenant. She soon vanished with a heart-piercing shriek.

Next they began to explore the great hall which had seen considerable damage as there were holes in the floor and a great deal of collapsed rubble. More rat creatures emerged, but grey and larger than the others they'd fought— and much better armed. They lay in ambush, but the troupe quickly go the upper hand on them with only one of the Gallowglass suffering from heavy wounds. One of the rat creatures wielded a flaming sword to which they discovered a matching shield which they took to investigate further.

Lastly, they began a thorough examination of Arymira's (Bjornaer) quarters and laboratory. They encountered Arymira's spirit as well as a third breed of the rat creatures, this type solid white and much more intelligent than the others. The creatures, at the bidding of the spirit, gave over several magical tomes as well as Arymira's own personal journals. The troupe then returned to the monastery to read more of what they'd discovered.


Lost in the Woods
Early Summer 1224- Cumbria

The troupe spent the rest of their Spring and into early summer studying the papers and books recovered from the Inverted Tower. All is quiet until early one afternoon Argyle returns from hunting in the forest and informs everyone that there are numerous villagers combing the forest looking for a young local girl who has gone missing. 

The troupe heads out with Argyle and two shield-grogs to see if they can help. After speaking to the villagers they begin to suspect the girl has slipped into the Woading Wood (the regio tied to the forest). They also learn from the villagers that the girl is thought "queer" by many of the locals- and folk have a tendency to act very strangely around her. Aleesia uses her dowsing talent to follow the girls trail through the regio. 

When they finally find her she is surrounded by a group of satyr's dancing and drinking, although they mostly ignore the girl. Sophia attempts to parlay with them and is roughly drawn into their dance, when the satyr grows rougher with her still she badly burns him with her searing light. A battle erupts with the satyr's who are easily beaten with no injury to the troupe. They know from the villagers that the girls name is Agnes.

Agnes is hungry and tired but otherwise unharmed, which is surprising given their own rough treatment by the satyrs. It becomes obvious however that there is more to this girl than she seems when she begins making demands which no one seems able to resist (entrancement). She often orders someone to do something but then quickly apologizes for making them do it and it seems she is conflicted about her powers and not able to completely control them. They learn that she is friendless and often ostracized by the locals, although her parents seem to care for her deeply.

Sophia extends the offer for her to visit them any time she wants and Agnes seems very grateful to have made a friend. She allows the troupe to lead her out of the Woading Wood and she is reunited with her parents. As they walk back to the monastery the magi discuss that she quite likely has the gift and will someday soon need a teacher…



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